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HOOKSGAME
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ENGINEERINGIstanbul, TR / Remote•Full-time•5+ Years

Senior Gameplay Engineer

HOOKSGAME is seeking an experienced Senior Gameplay Engineer to build the kinetic foundation of Renegade and future studio projects. You will collaborate closely with combat designers and animators to translate high-level design vision into buttery-smooth, frame-perfect player interactions.

APPLY FOR THIS ROLE

// KEY RESPONSIBILITIES

  • ▸Design, implement, and maintain core player combat mechanics, locomotion state machines, and weapon systems in C++ / UE5.
  • ▸Work alongside combat designers to tune responsiveness, camera choreography, and impact feedback.
  • ▸Profile and optimize gameplay CPU/GPU workloads to target stable 60+ FPS on target consoles and PCs.
  • ▸Mentor mid-level engineers and advocate for rock-solid software architecture practices.

// ROLE REQUIREMENTS

  • ▸5+ years of professional gameplay programming experience with at least one shipped PC/Console title.
  • ▸Deep mastery of modern C++ and Unreal Engine gameplay framework.
  • ▸Strong mathematical intuition (3D vector math, linear algebra, quaternions, physics simulation).
  • ▸Passion for tactical shooters, action RPGs, and mechanically demanding combat systems.

// BONUS QUALIFICATIONS

  • +Experience with Unreal Engine Motion Matching or Gameplay Ability System (GAS).
  • +Familiarity with network replication and multiplayer client-server architecture.

// WHAT WE OFFER

Competitive compensation package with studio performance bonuses.
Flexible hybrid/remote schedule with top-tier hardware stipends.
High autonomy: direct creative influence on a flagship independent project.
Comprehensive private healthcare and wellness benefits.

READY TO SHAPE THE UNIVERSE?

Please include your portfolio, resume, and a brief note on why HOOKSGAME speaks to you.